Web1, listening to the click event of the cesium ball if (ShapeEventHandler != undefined ) { ShapeEventHandler.removeInputAction (Cesium.ScreenSpaceEventType.LEFT_CLICK); } var ShapeEventHandler = new Cesium.ScreenSpaceEventHandler (_this.viewer.scene.canvas); ShapeEventHandler.setInputAction ( function(click) { Webcodice / ddf / ui / packages / catalog-ui-search / src / main / webapp / lib / cesium-drawhelper / DrawHelper.js View on Github
Input Action And Axis Mappings In UE4 - Unreal Engine
Web18 Apr 2014 · In the Input section of Engine Project Settings you can see the list of existing mappings and create new ones. Actions are pretty straightforward: give the action a name, add the keys you want mapped to the action, and specify which modifier keys need to be held when the key is pressed. Axis mappings are also reasonably straightforward. WebRemoves listeners held by this object. Once an object is destroyed, it should not be used; calling any function other than isDestroyed will result in a DeveloperError exception. … did chanakya support ashoka
Input Action And Axis Mappings In UE4 - Unreal Engine
WebThe first argument to setInputAction is the callback when the event fires, and the second argument is the bound event type. The left mouse click event bound in the case, the others are: left mouse click event. Cesium.ScreenSpaceEventType.LEFT_CLICK Left mouse button double click event. Webhandler.setInputAction(function (event) { //1. Ellipsoid coordinates: Get the coordinates of the intersection of the current click line of sight and the ellipsoid. The coordinates obtained on the scene where the terrain is loaded have errors //var earthPosition = viewer.camera.pickEllipsoid(event.position,viewer.scene.globe.ellipsoid); //2. Webwebgl的三维场景中,同时设置了setInputAction事件和pickEvent事件,需求是在setInputAction事件中,当鼠标在场景中移动时弹出一些监测站点的属性信息; … did chanakya defeat alexander